Monday, November 28, 2016

3D Coat









 Making Basic Shapes



Forming the Screen Frame
Used Primitives, cutting, the transform tool to make this.  


Creating Screen Panels
The pose toll makes it very easy to change the angle but also change the with of the key board as well.

vox hide makes it very easy to make the screens pop out 

have to cut the rest off to make the screen fit.


Making the Joystick and things
making the railings is the same as always, creating new layers with new primitives then use the cut tool.

Using create lathe to make the joy stick. This allows for easy modification of the primative.   


Splitting and Merging Volumes
Using vox hide again to make more interesting designs. Make sure to delete the part that you objectified.

Boolean
This makes it simple to add and subtract geometry. But different than the cut tool it allows you to use another primitive to do this with


Models Pallet
This saves the 3d objects including from other 3d programs. To import it use the plus sign at the bottom.


Using Booleans
This makes it simpler to do subtracts from the object also faster if you have a short cut key set up.
  
Creating Shapes
The extrudes is very nifty. Im actually very excited about the options in the floating menu. Like the attach and detach from surface.

Creating Small Details
With the extrude tool and the alphas. 
However I use the live clay tools to subdivide  the area automatically.

Using the stencils is also nifty.

Baking Normal Maps
This will help create the UVs needed to paint
Now this makes it a paint object.

UI Over View
the Textuer Editor is very Important because is shows you the 2d layout of the model. It is seen in many reels. 

PBR System
Each layers has 3 layers bounded together, a color channel, depth channel and a glossy channel,

This can be super helpful because it makes it easier to do want you really want. I some other programs you have to jump through other hoops. Here its just there so you can paint with it!!! AHHH

PAINT AND TEXTURES